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Loser's Homecoming

Loser's Homecoming is a 2D typing game mixed with the look and feel of a visual novel. You play as a man who left his hometown to pursue your dreams, but you burnt many bridges before leaving. Now, you have returned to your hometown and have to make it up to those you have crossed.

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Additionally this game was built using a custom game engine which we created prior.

Risotto Engine

Risotto Engine is a 2D game engine created in order to create Loser's Homecoming. 

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Features:

  • OpenGl Renderer, supports​

    • Post-processing effects (Blur, Transitions)

    • Spritesheet Animation

  • In-editor animation systems​

  • Text support

  • ECS

  • C# Scripting using Mono

  • FMOD Audio

  • Particle Systems

For the development of Risotto Engine and Loser's Homecoming, I was the Technical Lead and the Graphics Programmer. I worked on the OpenGL implementation and helped to assign tasks to members. I also worked on the text rendering and the animation systems.

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