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About Me

Education

Bachelors of Science, Computer Science in Real-Time Interactive Simulation
DigiPen Institute of Technology, Singapore Institute of Technology
GPA 4.62/5.0

Diploma in Game Development & Technology                         
Nanyang Polytechnic, School of Interactive Media

GPA 3.81/4.0

Skills

  • Proficient in C, C++ and C#

  • Familiar with GLSL and x64 NASM

  • Experience in Computer Graphics Programming, Vulkan & OpenGL

  • Experience with Unity, Visual Studio, Visual Studio Code, imGui, Vuforia.

  • Familiar with Networking Programming, TCP/UDP

  • Familiar with ReactJS and AWS

  • Problem Solving

  • Project Management

  • Interpersonal Skills, patient and open-minded

Summary

Software Developer. Games Programmer. Undergraduate at DigiPen Institute of Technology

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Interested in computer graphics and AI technologies.

 

I started my foray into Game's Development and Software Development when I started my diploma. There I learnt the basics of C/C++ programming, Unity and other computer science staples. After my national service I entered DigiPen as an Real-Time Interactive Simulations undergraduate where my skills continued to develop, specifically in the fields of computer graphics and data-driven programming. In DigiPen, I have worked in teams to create custom simulation engines used to develop game projects.

 

In my free time, I enjoy playing strategy or simulation games. I also regularly expand world view by keeping up with current events and learning more about history.

Projects

Ocean Chronicles

3D Underwater shoot-em-up Game

Loser's Homecoming

2D Typing Visual Novel Game

N Grams Research Project

Using N Grams for Terrain Generation

Gem Jam

Match 3 Mobile Game

Machine Learning Project

Predicting Public Transport Usage 

CODE & COMMAND: VR ROBOTS

VR Coding Game

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